
Activities: What actions and behaviors are people taking to reach goals?
Environments: What is the overall setting in which the activities are taking place? How are people behaving in the environment?
Interactions: What are the basic interactions occurring for people to reach goals? What effect do people have on activities and environment?
Objects: What are all the details that form the environment? How do objects relate to people, activities and interactions?
Users: Who are the people being observed? What are their personalities like? How do they engage with other people to reach goals?
Learnings Need Matrix (LNM):-
Under the wisdom extended by the then Vice-Chancellor of GTU, Dr. Akshai Aggarwal, in the year 2014-15, we developed a format named as Learnings Need Matrix for the use by the students across all engineering branches. This tool was developed for exploring its usage in the semester IV, when a refinement is carried out in the Product Development Canvas.
The purpose of LNM is to identify the requirements of learning among the team members. While a new product/process is under development based on a unique idea (to reduce the level of difficulty faced by a user), the team members need to learn and explore a lot of new skills and documents, methods and guidelines.
The LNM is containing a quadratic layout. From centre (the concept under development), it needs to have mention of learning/exploring requirements in each quadrant representing a specific type of skill acquisition. These quadrants have a timeline associated with it that can be considered in the year of studies (II, III and IV) or phases as (short-term, mid-term and long-term). Each identified requirement of learning is connected depending upon interdependencies and paths are to be drawn. The team members can develop their own learning path to contribute to the efforts of the team for developing the concept underlying at the centre of the LNM.
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